MODEL BUSINESS MODEL – PART 1

HOW TO SCREW YOUR BUSINESS IN TEN YEARS…

A few months back, I wandered into a Games Workshop (GW) store. It was in a different place. A couple of years earlier it held a prized position in the shopping centre, on a corner, right near the food court. This is the place in shopping centres that GW likes to dominate. Lots of foot traffic where young males hang about. This one use to be across from a clothing store aimed at under fifteen year-old girls, but let’s face it, they have no place in GW, GW makes no effort to make them feel welcome, and the awkward young males lurking in GW are of no interest to those girls, often for the most obvious of reasons.


But this time, this visit, the GW store wasn’t there. They were a good mile foot-slog away, jammed up the back in a dead zone where only the lost, and folks who arrived too late to get a good parking spot, travel. It spoke volumes about how things had been going downhill for the company. The two guys inside looked disinterested. One played with the computer. The other one looked like he was playing with himself. A game of something, but, yeah, sure, probably what it sounded like. Nobody else was in the store. When I wandered in, their demeanour changed a great deal, though not for the better.

The one at the computer, who looked like he was in his sixties, frowned like my presence inconvenienced him. The other one sidled up to me with his sad, sparse goatee, like he wanted to buy pot, or had a stolen phone to sell. “You play?” He asked, eyes darting around, anywhere but me. “Use to,” I answered. “You looking at getting back into it?” He expanded, half-hearted, like he knew the answer. “At these prices?” I said, looking at him, watching the light go out behind his empty, vacant expression. “Not likely.”

And that was it. He wandered away and ignored me. The other one glared at me, the sneer on his face a look of such contempt I may as well have been something on the bottom of his boot. Some things never change, although there use to be a lot more of it, mirrored in the pimply, butt-ugly faces of the elitist trash that use to populate the store. There would be at least a dozen of them, acting like they owned the joint, and you had no place there. Then their numbers thinned, dwindled, and eventually vanished altogether.


That’s what happens when you screw over your market. That’s what happens when you continue to screw them over for years on end. That’s what happens when you screw them over for decades and then insult them, mock them, bully them with lawyers, and boast about how you’ve done (and plan to keep doing) it, forever. How did GW get to this place? Pretty much the same way as every other two-bit scammer company, and, as the author and sarcasm genius Tim Colwill would probably point-out, through absolutely no effort whatsoever on the part of authorities to discourage their unethical behaviour.

GW got to that place with twenty years of determined effort to violate Fair Trade and Workplace Bullying laws, while screwing customers for every last cent they could wring out of them by using extortionate prices, for increasingly shitty products that had a half-life expectancy less than a bag of skittles in the very shaky hands of a reefer with the munchies. It was a time of hopes and dreams… you’re going to have to cross your eyes and waggle your head about to get the fade effect…

… it was 1996 and a guy I knew had just landed a job working for a company selling models and games for a hobby that had been part of his life for five years. We’ll call him G. Back in 1991, G had stumbled across a copy of White Dwarf (issue 155) on a shelf and just had to buy it. It cost $6. Back then, G told me, he had bugger-all money, but still managed to buy some discontinued models on sale for $20 and his collection began. But five years and half-a-dozen part-time and casual jobs later, what little savings he had were spent on securing that job with GW.


The company called to offer him an interview. He had to take a bus to Sydney, from Brisbane, and then figure out how to get to their head office. He’d never been to Sydney before. About twelve hours later the bus had pulled into the depot. The Gay Mardi Gras had been held the night before. Trash littered the streets, used condoms and gay folk discarded and strewn haphazardly amid it, and the place stank of urine, a pair of people in underwear, leather and chains adding to it as they pissed on the wall of a church.

Needless to say, as a country kid from Victoria, he said he wasn’t impressed. Still, he caught a bus to where he was meant to go and walked the rest of the way on foot. He changed his shirt and shoes for the good ones in his backpack, took some deep breaths, and went in. The interview, he said, didn’t go well, at first. He’d been asked to run a game. He’d never done that before. Hadn’t played in years. It’s hard to find fellow players. Faced with a problem, he adapted, changed tact, ditched the rules and just made it fun.

The attitude of the two folks interviewing him changed in that moment. They said they’d let him know how it went. He made my way back into the city and waited for the bus back to Brisbane. Eighteen hours later, on a Friday afternoon, he got back to the flat where he lived and the phone rang almost immediately. He never had an answering machine, and mobile phones back then were beyond his ability to fund. Most of us were in the same boat. It was GW. They wanted him to start a one-week trial the next day. They agreed to let him delay it until Monday. 


They sent him to Chatswood. The only place he could find to stay for the week, with no advanced warning, was a seedy room above a Nightclub. The lack of sleep that week would prove exhausting. He said he got about two hours a night and lived on junk-food. It was a 7AM start and staff got to leave at 6PM, later on Thursdays. Six eleven hour days at 38 hours wages. He recalled how they had sent him to do banking that week. He was so tired it took him three attempts to get to the right bank. He got to the counter each time before realising my mistake.  

He claimed he actually slept on the bus back to Brisbane on Sunday. Anybody who has travelled that way knows how hard it is to sleep on a bus. The six day trial had left him 5 kg lighter, and so tired he simply couldn’t stay awake even if he tried. That evening, as he staggered into the flat to head for the shower, the phone rang. It was GW. They wanted him to start the next day, at Castle Hill. He had to explain to them that he’d need time to find somewhere to live, move his stuff, and break his contract with the people he currently rented from. Reluctantly, as if they were inconvenienced, they gave him a week.

The only place he could find even remotely in his price range was a ground floor flat in Parramatta. It had no furniture, like him. It cost two-thirds of his wage. He slept on the floor. It was half-an-hour bus ride to the store. Except there’d been a change of plans. He had been redeployed… to Miranda. His days began at 5AM and required a walk to the station and then over two-hours on the train to arrive at just before 7:30. They ended at 6PM with a walk to the station to catch the 6:30 train to Central then change to get back to the flat by around 9PM. Later on Thursdays. Thirteen days a fortnight for 38 hours wages a week.


But as if that wasn’t bad enough, management wasted no time demonstrating just how indifferent they were to workplace bullying laws. He had made the mistake of questioning his redeployment the moment he was told. “Miranda?” he’d asked. “But I was told I’d be working at Castle Hill. I’ve just signed a contract for a flat in Parramatta.” The response was immediate. “If you don’t want your job, there’s hundreds of others who do.” So began my first two-and-a-half months with the company.

His store manager was a jackass called Karl. He lived a couple of streets away from the store, in a flat he rented with the city store manager, Adam. I’d spent time with both of them, too. Karl had a very odd approach to management, but well within the GW model. He showed up around 8AM but expected the rest of the staff to be there before 730AM. Back then, there were two or three full-time staff to every store, and a casual after school finished for the day. GW had an expectation of set sales totals that each staff member had to meet, regardless of what customers wanted, and anybody that failed to meet their share would get an official warning. Rack up three of those and you got fired.

Now, as you’re probably aware, selling an item customers actually want isn’t the issue, it’s convincing them to part with two or more times what they believe it’s worth that’s the problem. So when they were lucky enough to make an actual sale, in would swoop Karl to work the register under his code, taking the credit. The other staff would sell product, and occasionally be the cause of it to be exchanged for money, but on paper their sales didn’t count. The average staff member lasted around three months. 


Karl was tough on breaks too. He tracked G down and dragged him back one day after twenty minutes of his lunch break, insisting G had been gone an hour, and threatened to fire him. Another day G arrived at 7:45AM, fifteen minutes before his shift started, but later than usual because there’d been a murder at central and all the trains had been delayed. “You should have thought about that before you came to work then,” Karl had said. It was G’s second warning. One more and he’d be terminated.

Dave, one of many that worked for the company, was one of the nicest guys you’d ever meet. Popular with regulars, customers and other staff alike. Pressures from work ultimately ended his relationship with his girlfriend, and he was fired soon after. His first warning had been for poor sales figures, thanks to Karl, and his second for showing up late. 8:05AM he stumbled in, bleeding from a head injury. He’d been mugged in the carpark. Karl told him he could see a doctor in his lunch-break. Dave was fired a couple of weeks later for his third warning: poor sales figures, again, thanks to Karl.

But by then G had been moved to the city store for a few days. It was a blessing. His travel time was reduced to one-and-a-half hours each way. He got to sleep in until 6AM, and arrived back at the flat before 8PM. It gave him time to finish his painting quota. Oh, yeah, staff had to paint models for the company displays, in their own time. A lot of them had time to paint his their models, or play games, anymore. GW was sucking the life out of them as well as or joy and love for the hobby.


Adam needed replacement staff. Some of his had been redeployed at Chatswood, where (rumour had it) their astonishing sales figures had been exposed by an angry parent and a bunch of very angry cops. Turns out the staff from the Chatswood store had been selling product using their staff discount as an incentive, reducing the cost of a bonus item. But the icing on the cake was it was used as cover to sell and narcotics to the regulars buying from them. Whoops. It was a PR nightmare and left a shit-mess for the company to clean-up.

So Adam apparently liked G. He made a glowing report that saw him redeployed to Castle Hill, where he’d been told he’d be working when he started. Adam said he wished he had others who were as popular with customers, moved as much product, and could do the books the way G did, and didn’t understand why Karl had told management G was useless. He thought G had been trained years earlier, not just a couple of months ago. His work with the register at the end of the day was so quick, and always accurate, they all got to leave before 5:30PM, except Thursdays of course. Karl was fired a few weeks later.

Working at Castle Hill meant G could sleep in until 6:30AM and have breakfast before running out the door. He’d been skipping breakfast for almost three months, gradually losing weight because lunch was always rushed, a burger from McDonalds, and dinner was noodles if he had the energy to make it before falling asleep. He’d been losing track of time. Same day, one after the next, without television or even seeing any news to keep up to date. But Castle Hill wasn’t much better than the culture at Miranda.


The store was run by another Dave, this one a complete piece of shit who had worked in a UK store for a time the year before. He was in his twenties and boasted of how he’d been fornicating with a fourteen year old girl. “That’s illegal,” G had said, “and sick.” Dave just grinned at him, unhinged. “Not in my house,” Dave had sniggered. One time a kid had come into the store with $10 pocket money. He’d never been into a GW store before. Dave snatched his money away and gave him a copy of that month’s White Dwarf. “You want this,” he said. The kid said he didn’t, asked for his money back, but left in tears.

The magazine price had been increasing. $6 in 1991. $10 in 1996. It’d be about $14 by 2017. As expensive as a novel. It was advertising. The customers actually paid for advertising. It was a core sales target. You had to sell a certain number of the damned things. Ten minutes later, an irate mother came in with the boy and demanded his money be returned. Dave told her she could only exchange the magazine, insisting the boy made the purchase himself. That’s what he was like. A model employee. No morals. No ethics.

Dave had a day off a couple of weeks after G started there. He called G at 10AM. GI was on my own. Dave told G to get a pen and paper and proceeded to give him instructions on what G had to do that day. He started with arriving at the store, cleaning, stocking shelves, opening at 8AM, and got angry when G told him it was 10AM and he’d already done that. He demanded G write it all down. Dave spent his spare time smoking a lot of pot. G left the phone off the hook, wandered away, and hung up five minutes later.


It wasn’t all bad though. There was the raffle every month. A collection of new models were up for bids. You put in bids at 50 cents each and head-office would do the draw and let you know who won. It wasn’t optional. You had to participate. At least $5 worth of bids. But over eighty-percent of the prizes were won by people at head-office, who had about 20% of the total staff, so instead of boosting staff morale, it made things worse. Nobody questioned it. There’d been warnings for those that did. People had been fired.

Then things got quiet. The company had got greedy again. Jacked up the prices. “Tell them it’s because of the new taxes,” staff were told, “or the exchange rate.” The government had increased taxes, though it didn’t affect the company, and the exchange rate should have reduced the prices. Didn’t matter. People had no money. They couldn’t afford the products. The company had been gradually pricing itself out of its own market, increasing prices to off-set the reduced profits resulting from a drop in sales figures.

But it was more than that. The stores had a bad reputation. Parasitic elements had been encouraged to troll the outlets, elitists, arrogant little pricks who seemed to think that they were the authority, bullying anybody that dared to enter the store, a place they considered their territory. It was an anti-social culture assimilated by other wannabes, made all the worse by the fact that these idiots were too arrogant and too stupid to learn at school. The parents blamed the company.


Some days it was a ghost town. One day, when G was on his own, his total for the day was just $80. That didn’t even cover his pay for the day. By 1 AM, after the lunch break, which a one-store employee does not get despite Workplace Agreement laws, G had called head-office and spoke to one of the managers, another Dave. Honestly, there should have been a control shoot to thin out their ranks. G explained the situation, spent ten minutes getting chewed out and blamed for it, then asked if he could do a stock-take.

The time was well spent. The cupboards and storeroom were filled with stock the store manager, Dave, had ordered but wasn’t actually selling. The Dave from head office came out with two others to check the findings. Dave the store manager and paedophile was fired a week later. It became apparent he had no idea what he was doing, and a look at the banking before G had started at the store showed a number of discrepancies. But head-office wasn’t done. Staff were all hauled in on another public holiday and told to brainstorm ideas to improve things.

Public holidays meant nothing to GW. Staff worked on those days. Stocktakes, painting tasks, whatever. They didn’t get paid. The store didn’t open, but you came because “if you really love your job, you wouldn’t complain like this, especially when so many others would happily do it.” You came, or you got fired. That simple. So there they are, a whole group of them, trying to figure out what the company wanted them to say so they can put their idea in place and blame the staff when it went sideways. Not G.


“The parents hate us because they think we’re a bad influence,” G said. “Their kids are having trouble reading, so why don’t we move the novels range up beside the counter, encourage kids to buy them, get into reading? The parents may see that as a positive, it sells product, and it addresses literacy issues.” It was met with aggression from management. They weren’t there to sell books. Books, they were told, are not going to make the company money. Twenty years later… well, if only they’d listened to G then.

“What about more special sales with buy two, get a third at half price deal,” G suggested, “or reduce the prices on certain days. It would expand the size of our market.” Head-office management just glared at him. “We can sell product,” G said, “but the price is the problem. People say they’d actually make a purchase if it was half as expensive. We have to compete with computer games that don’t require painting or cost hundreds of dollars to play an actual game.” The other retail staff nodded, agreeing. They stopped nodding when G was threatened with the sack if he ever said anything like that again.

A week later, G called Dave from head-office and told him he was done. In the four months since he had started, all his savings were gone. His wage wasn’t covering his expenses. He’d lost fifteen kilograms, down from 73kg, what doctors insist is his healthy weight range, to just 58kg. Months of no sunlight and only fluoro had left him anaemic. He was sick, exhausted, penniless, and fed-up. Dave pleaded with him to stay. They needed G to run the Castle Hill store. He offered G the position of manager.


But G had seen what happened to staff there. Managers too. Not just the grind that wore them down and shat them out when the company had used them up, but what it did to them. They lost their love of the hobby. They became nasty, vindictive, self-centred, narcissistic… sociopathic. The same thing happened to kids that wandered in and didn’t have the common sense to get the hell out. They became the same, elitist trolls inflicting themselves on others, or bullied, embittered, moody and broken.

A week later, his bond gone for breaking his lease, he arrived back in Brisbane and managed to get his old flat back with his last pay. Nobody had moved in. Nobody with money lived that far out. Not then. Only when developers moved in and folks like him got moved out. G was bedridden for weeks. Exhaustion, malnutrition, and the depression that had dogged him for years made all the worse by working for GW. His love of the hobby was shaken by his encounter with the company but, like so many other fans of the hobby, he still followed their progress, even if it is as part of GWs used-up, cast-off, unwanted fringes.



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